Music
How to Practise with a Metronome
A metronome is the cheapest and most honest teacher a musician has, and most people use it wrong: too fast, too soon, and all the time. This guide covers the slow-to-fast method, subdivision, the jazz trick of hearing the click on beats 2 and 4, and how to wean yourself off it. It also covers two uses outside music: running cadence and speech.
By the Alarm Click team · · 7 min read
What the numbers mean
A metronome marks beats per minute (BPM). At 60 BPM there is one click per second; at 120, two. Traditional Italian tempo markings map onto BPM ranges only loosely, and editions disagree, but the table below is a fair modern consensus. Where a score gives an explicit metronome mark such as "quarter note = 108", that overrides the word.
| Marking | Meaning | Approximate BPM |
|---|---|---|
| Grave | Very slow, solemn | 25–45 |
| Largo | Broad | 40–60 |
| Adagio | Slow, at ease | 66–76 |
| Andante | Walking pace | 76–108 |
| Moderato | Moderate | 108–120 |
| Allegro | Fast, bright | 120–156 |
| Vivace | Lively | 156–176 |
| Presto | Very fast | 168–200 |
| Prestissimo | As fast as possible | 200+ |
The online metronome covers the full range and has a tap-tempo button, so if a recording feels right you can tap along and read off the BPM rather than guessing.
The slow-to-fast method
The core of metronome practice is simple, and almost nobody does it patiently enough.
- Find the clean tempo. Set the metronome to a speed at which you can play the passage with no mistakes, correct fingering and the dynamics you intend. For a difficult passage this is often half the target tempo or less. If you cannot play it cleanly at any speed, the problem is not tempo and the metronome will not fix it; sort out the fingering first.
- Repeat until it is boring. Play the passage three times in a row with no errors before you touch the dial. One clean pass proves nothing; three in a row is evidence.
- Raise it by 3 to 5 BPM. Small steps keep each new tempo close enough to the last that the motor pattern carries over. Jumping 20 BPM forces you to relearn the passage rather than speed it up.
- Drop back on failure. If a tempo produces errors, go back 5 to 10 BPM, get three clean passes again, and climb more slowly. Errors you play through are being practised, and they will come back in the concert.
- Overshoot the target. Take the passage 5 to 10 percent past the marked tempo in practice so that the performance tempo has margin.
Write the tempo you reached in the score at the end of each session. Progress across a week is usually obvious from those numbers even when a single session feels like nothing happened. A timer set for 15 or 20 minutes per passage stops you drilling one bar for an hour at the expense of the rest of the piece.
Subdivide, and put the click on 2 and 4
At slow tempos the gaps between clicks are long enough to drift inside. If the passage is in eighth notes at 60 BPM, set the metronome to 120 and hear each click as an eighth, or use the subdivision setting to sound the off-beats more quietly. Once the passage is secure, return to the quarter-note click and see whether the placement survives. At fast tempos do the opposite: put the click on beats 1 and 3 only, or once per bar, so you learn to feel the larger pulse rather than chasing every beat.
Jazz, blues, funk and most popular music place the rhythmic weight on beats 2 and 4, where the snare drum falls. Practising with the click on 1 and 3 encourages a stiff, marching feel. Instead, set the metronome to half the tempo, so for a tune at 140 BPM you set 70, and hear each click as beat 2 or beat 4. It takes a few tries to lock in, and the first time you lose it the click will silently flip back to 1 and 3. The reward is that the click stops sounding like a metronome and starts sounding like a drummer. In triple time, put the click on the second or third beat of the bar for the same reason.
Take the click away
The metronome's job is to build an internal clock, not to replace it. Once a passage is solid, start removing the support.
- Gap click. Set the metronome to click for one bar and stay silent for the next, or two bars on and two off. You keep playing through the silence, and the click returning tells you instantly whether you rushed or dragged. Most people rush.
- Click on 1 only. Cut the metronome to one click per bar, then one every two bars. Each step transfers more of the timekeeping to you.
- Record and compare. Play the passage with no click, then play it against the metronome. A phone recording will show where your unaccompanied tempo wanders, usually slowing at the hard bars and speeding up at the easy ones.
- Stopwatch check. For a whole piece, time a run-through with a stopwatch and compare it with the expected duration at the marked tempo. A 3-minute piece that takes 2:40 was played about 12 percent too fast overall, whatever it felt like.
Common mistakes
- Starting too fast. The commonest one. If the passage has errors, the tempo is too high, full stop.
- Raising the tempo after one good pass. One pass is luck. Wait for three.
- Practising only with the click. Musicians who never turn it off can play perfectly in time with a metronome and fall apart with a band or a conductor. Alternate with-click and without-click passes from the start.
- Using it on rubato music. A Chopin nocturne is not meant to sit on a grid. Use the metronome to learn the notes and the underlying pulse, then switch it off to shape the phrase.
- Ignoring the sound. A metronome measures time, not tone. Playing in time with a poor sound is still poor playing; keep listening.
- Drilling the whole piece. Use the metronome on the two bars that are hard, not the eighty that are already fine.
- Tapping a foot against the click. Harmless at first, but the foot becomes the crutch. Try to feel the pulse without a visible tap.
Beyond music: running cadence and speech pacing
Running cadence. Cadence is steps per minute with both feet counted, and elite distance runners cluster around 170 to 180, an observation that dates from the coach Jack Daniels counting steps at the 1984 Olympics. The number is not magic, and it varies with speed and height, but a higher cadence means shorter strides and less time in the air, which reduces the braking force and vertical loading at each landing. Studies of recreational runners found that raising cadence by 5 to 10 percent measurably reduced loading at the knee and hip. To try it, count your right-foot strikes for 30 seconds and multiply by four to get your current cadence, set the metronome 5 percent higher, and run with a footfall on every click. Increase by a further 5 percent only after a few weeks; going straight from 160 to 180 changes too much at once. The interval timer pairs well with this for structured sessions, and the Tabata guide covers the shorter bursts.
Speech pacing. A comfortable speaking rate for an audience is around 120 to 150 words per minute; nervous speakers routinely reach 180 or more. A metronome at 60 BPM with one stressed syllable per click feels absurdly slow in rehearsal and sounds measured in the room. Practise the opening minute of a talk this way, then remove the click and record yourself. The technique has a clinical pedigree: speaking in time with a metronome is a long-standing method for reducing stuttering, and the same steady external beat is used in gait training for people with Parkinson's disease.
Chest compressions. Resuscitation guidelines specify 100 to 120 compressions per minute. Set 110 BPM and press on every click; first-aid instructors teach exactly this.
Put it into practice
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